Navigation

  • index
  • modules |
  • next |
  • previous |
  • pySFML 1.3.0 documentation »

Officials tutorials¶

System module¶

  • Threads
  • Handling time
  • [EMPTY] User data streams

Window module¶

  • Opening and managing a SFML window
  • [EMPTY] Events explained
  • [EMPTY] Keyboard, mouse and joystick
  • [EMPTY] Using OpenGL in a SFML window

Graphics module¶

  • [EMPTY] Drawing 2D stuff
  • [EMPTY] Sprites and textures
  • [EMPTY] Text and fonts
  • [EMPTY] Shapes
  • [EMPTY] Designing your own entities with vertex arrays
  • [EMPTY] Position, rotation, scale: transforming entities
  • [EMPTY] Adding special effects with shaders
  • [EMPTY] Controlling the 2D camera with views

Audio module¶

  • [EMPTY] Playing sounds and musics
  • [EMPTY] Recording audio
  • [EMPTY] Custom audio streams
  • [EMPTY] Spatialization: sounds in 3D

Network module¶

  • [EMPTY] Communicating with sockets
  • [EMPTY] Using and extending packets
  • [EMPTY] Web requests with HTTP
  • [EMPTY] File transfers with FTP

Logo

Table Of Contents

  • Officials tutorials
    • System module
    • Window module
    • Graphics module
    • Audio module
    • Network module

Previous topic

TODO list

Next topic

Threads

This Page

  • Show Source

Quick search

Navigation

  • index
  • modules |
  • next |
  • previous |
  • pySFML 1.3.0 documentation »
© Copyright 2016, Jonathan De Wachter. Last updated on Jul 02, 2016.